# Starfall Haven 0.4.1 — Responsive Phone HUD

Starfall Haven 0.4.1 is a focused phone-layout release. It preserves the deterministic simulation, version-4 saves, and Chronicle Director behavior from 0.4.0.

## Changes

- Replaced physical-density-driven Canvas scaling with bounded responsive viewport scaling.
- Added compact landscape-phone chrome for the top HUD and bottom navigation.
- Preserved substantially more visible world space at 1212×540 and 1280×570.
- Made navigation widths adapt to the available screen width.
- Confined helper text to the free lane beside navigation controls.
- Centered Orders, Architect, and Work panels within the usable world lane.
- Kept panel rendering and Work touch hitboxes on the same calculated geometry.
- Added immediate confirmation and persistence for Work priority changes.
- Suppressed tutorial cards while the full Chronicle panel is open, preventing header overlap; tutorial progress resumes after closing Chronicle.
- Added platform-neutral layout regression tests for phone, emulator, high-density, and large landscape viewports.

## Compatibility

- Version code: 5
- Version name: 0.4.1
- Save format remains version 4.
- Existing 0.4.0 saves upgrade without migration or rerolling Chronicle incidents.
- Grok narration remains optional and server mediated; offline deterministic narration remains available.
